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What do you think about soul bound monsters?

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@belemo
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In Splinterlands, soul bound assets are generally assets that can't be traded in any exchange. Some commonly encountered soul bound assets in Splinterlands include Credits, Potions and Gladius monsters used for brawls.

In the recently concluded Townhall meeting, there were conversations about introducing soul bound assets into normal ranked play. Details about their abilities haven't been released to the public, but many speculate that they will probably be powerful monsters.

In recent conversations I've encountered, people haven't actually been bothered about the ability of the monsters but more about whether it is the right move. The jury still seems to be out on whether it is a good idea or not and if it does go down to community voting, we'll get a better idea.

My opinion

A lot of the details about these potentially incoming assets are still foggy, so take my opinion with a little bit more than a pinch of salt. However, I feel like it is a tad bit unnecessary.

My suspicion is that the soul bound monsters will have something to do with DEC Batteries that are on the way. 2Billiion DEC-B tokens have already been approved for creation by the community, and these soul-bound assets coming will probably be affiliated to them.

It is, of course, still in the realm of speculation but I don't see how adding non-tradable assets into the game will directly add value to the game. I feel like making ranked play assets soul bound is a direct contradiction of one of Splinterlands' selling points as being a card trading game.

Gladius monsters, for example, are non tradable and despite being a collection with some impressive monsters, the monsters are still under the radar. There's very little interest in Gladius monsters but I reckon the community took it in their stride because it is for guild brawls and that makes them unique.

Soul bound assets in normal ranked play will be a completely different issue because, on the one hand, if these assets turn out to be very impressive, people would want them but can't have them since they'll also end up being very pricey in terms of DEC-B.

I'm not saying that the community will end up hating the idea of soul bound monsters in ranked battlles. I'm saying that the implementation of a concept that already exists in guild brawls will be key to its success and considering that Gladius monsters aren't exactly the rave, I'm not so confident about soul bound monsters in Ranked battles.

This is just my opinion about soul bound monsters in ranked play with the limited information I have about the assets. As more details are made public, my opinion will also be refined and I could have a change of heart.

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