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Arriving In dCity

avatar of @brando28
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I have made a couple of posts about the Hive blockchain game dCity in the past but with those, I have been only concentrating on my holdings of the SIM token.

It was just yesterday when I actually really started to play the game after reading this very good beginner guide post. I highly recommend that you do the same if you become interested in the game after reading this.

It was quite a while ago when I first build my city by buying cards from the market. After some period of time, my initial excitement started to fade away because I felt I couldn't advance in the game fast enough and to be honest, I didn't have a clue what I was doing. So I gave up and became just a holder of SIM tokens which give daily drips of HIVE if hold at least 8,000 of them.

At the same time while reading that great guide linked above I started to build on the ruins of my dCity.

The first thing I noticed was I had been airdropped a priest card because I had a church in my city.

Very cool. But the thing that bothered me was the negative impact the priest had on my income so I thought it would be time to do some reorganizations in my church...

Simulating

To think of it, perhaps the one thing that drove me away from the game was the text-based user interface. For someone like me who's used to more graphic ones, it felt kinda intimidating. But even after playing just for a day I find myself quite liking it now and have found some pretty great features in it.

One of those is the simulation tool. With it, I can check what kind of impact would a card I'm buying have on income, popularity, and so on. The cool thing is I can add multiple cards in the simulation just by searching for the ones I want while leaving the desired amount in the box. This way I'll be kind of creating a "shopping list" for a perfectly balanced city.

First Day As A Mayor

Ok, so the first thing I did was to sell the priest and set the price to meet the highest bid. After that, I bought basic homes for my workers, parks, and a law firm to further boost the economy. Art Gallery. Yes, I got a little carried away but it didn't cost me that much and the results were pretty good.

My new citizen chance** went from 0% to 2% because I managed to almost double my popularity

  • Daily income of SIM went from 2 to 4

My focus in the future will be on citizen mining which means I'll be selling the new citizens on the market and using that SIM to grow my city and the chance to get new citizens. This will, of course, screw up my plans to grow my SIM stack and get more HIVE drips but that time will come too, and hopefully, my city will be prosperous enough to bring in more and more SIM and that way eventually HIVE too.

Conclusion

Remember those Civilization PC-games? I've been a big fan of those for many years there seems to be that feel to dCity too with the balancing of the economy. I have a feeling I've just scratched the surface of dCity and it seems there is a lot bubbling under. In my future posts, I'll be digging deeper into other features and strategies once I fully understand them.

As for now, things in my city are in a good shape, with no unemployment or other unpleasant things. Perfectly balanced.

Thank you for reading!


Thumbnail image made with Canva Other images are from dCity, divider made by me with images also from dCity