[ENG] Masters of Bloodlust // Amos del Bloodlust [ESP]
The heat of the battle raged, and the bodies lay dead in the meadow, only the strongest could stand, the darkness hovered over the entire field and there was little hope, Uriel and his men were dispensing "justice" to the splinter of fire, but when all seemed lost a sword and a great mallet appeared imposing on the horizon before the angels. The judge raised his gaze and upon seeing them said to his warriors, "Prepare yourselves because the true resistance has arrived, Grum Flameblade and Chimney Wallstop, your heads will bring much honor to our crusade." With that said they set off to meet the warriors, not knowing that death was coming with them.
Thus I begin my post, with this little lore that introduces one of the battles I will show later. As always, playing with fire for me is a delight whatever the level, bronze, silver, gold, the fire splinter is wonderful, and together with the death splinter and the dragon are my favorites. The skill that I like the most without a doubt is bloodlust, it has given me many victories, I dare to say that it is very decisive, although I am not happy with the changes that were made - I must confess - I don't think it's right that when being hit by an opponent with the skill "dispel" the bloodlust is deactivated, maybe if it lowers a level I don't see it wrong but deactivating it seems crazy, and I don't like that I can't use it in the ruleset of inverted speed because it will go up +1 and not -1 either. Even so, you can still take advantage of it, and that's what I do, in combats where I have the defeat assured the "bloodlust" skill has become my lifesaver.
If you don't know what I'm talking about, don't worry, "Bloodlust" is a skill that only Grum and Jared Scar have in ranked battles, it's a common skill in gladiators and it allows to increase all the Stats when the monster that has it eliminates a rival monster, armor, speed, attack and life, everything goes up +1 for each defeated enemy, a marvel really.
El calor de la batalla arreciaba, y los cuerpos yacían muertos en la pradera, solo los más fuertes se podían mantener en pie, la oscuridad se cernía sobre todo el campo y había poca esperanza, Uriel y los suyos impartían “justicia” a la astilla de fuego, pero cuando todo parecía perdido una espada y un gran mazo se mostraban imponentes en el horizonte ante los ángeles. El juez alzo su mirada y al verlos dijo a sus guerreros: “Prepárense porque la verdadera resistencia ha llegado, Grum Flameblade y Chimney Wallstop, sus cabezas traerán mucha honra a nuestra cruzada.” Dicho esto partieron al encuentro de los guerreros, sin saber que la muerte venía con ellos.
De esta manera comienzo mi post, con este pequeño lore que introduce una de las batallas que mostrare más adelante. Como siempre, jugar con fuego para mi es una delicia sea en el nivel que sea, bronce, plata, oro, el splinter de fuego es maravilloso, y juntamente con el de muerte y el dragón son mis favoritos. La habilidad que más me gusta sin duda es bloodlust, me ha dado muchas victorias, me atrevo a decir que es muy determinante, aunque no estoy conforme con los cambios que le hicieron - debo confesarlo - no me parece nada acertado que al ser golpeado por un rival con la habilidad “dispel” el bloodlust sea desactivado, quizás si le baja un nivel no lo veo mal pero desactivarlo me parece descabellado, y que no pueda usarlo en la ruleset de velocidad invertida porque subirá +1 y no -1 tampoco me gusta. Aun asi, se puede seguir aprovechando, y eso es lo que hago, en combates donde tengo la derrota asegurada la habilidad “bloodlust” se ha vuelto mi salvavidas.
Si no sabes de que hablo, no te preocupes, “Bloodlust” es una habilidad que solo Grum y Jared Scar tienen en las batallas ranqueadas, es una habilidad común en los gladiadores y permite subir todos los Stats cuando el monstruo que la posee elimina a un monstruo rival, tanto la armadura como la velocidad, el ataque y la vida, todo sube +1 por cada enemigo derrotado, una maravilla realmente.
Ruleset
The rules for this battle were "weak magic" and "cripple", the first of them as its name suggests is responsible for redirecting the magic attack to the armor before hitting the opponent's life points, in other words it takes away the appeal of magic, while "cripple" removes -1 point of maximum life each time a monster is hit, this means that the damage is +1 per hit received, if you are attacked with 2 you lose 3 points and so on, it is a degenerative ability and if you do not use a quick countermeasure is very difficult to overcome.
Las reglas para esta batalla fueron “weak magic” y “cripple”, la primera de ellas como su nombre lo indica se encarga de redirigir el ataque mágico hacia la armadura antes de golpear los puntos de vida rival, en otras palabras le quita el atractivo a la magia, mientras que “cripple” quita -1 punto de vida máximo cada vez que un monstruo es golpeado, esto quiere decir que el daño es +1 por golpe recibido, si te atacan con 2 pierdes 3 puntos y asi sucesivamente, es una habilidad degenerativa y si no se usa una contramedida rápida es muy difícil de superar.
Battle link
Battle 2
Thanks for reading
Splinterlands is the best #play2earn game out there.
The images and separators have been edited in Adobe Photoshop using elements from the game.
If you want to start playing, you can do it from here:
https://twitter.com/1437210930199384073/status/1619149786959204353
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Saludos, muy buenas ambas combinaciones con las Gladius
Si amigo, y cuando se puedan invocar en batallas normales será mucho mejor, ya falta poco para eso.
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Gracias por el apoyo
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Thanks for sharing! - Underlock#8573

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