RE: Splinterlands | Accumulate, Hodl, or Take Profit?
It will be interesting to see where it all goes. Right now I have no real urge to sell anything, but at some point the weight of all the in-game assets will likely get too heavy unless they can really get some serious mainstream adoption which should make the prices go totally irrational. I will continue to closely monitor all of it. I also generally like the team and the work they are doing. I just hope they will include a fun mode that is much more based on skill.
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