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RE: Splinterlands: From too many to not enough in no time!

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@pregosauce
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Thanks for the amazing recap! Sounds a little like Prospectors game. I did not play that one much, but I seem to remember lots of resources needed to be allocated to build stuff, work stuff, move stuff you found and so on. I hope it makes sense, or is fun, or is profitable, or even all three! :) !PIZZA

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