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Crowdfunding a new game?

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There’s a game titled “The Room” that I played years ago and really enjoyed. The atmosphere and environment were masterfully done and the story was good enough to lend a respectable amount of mystery and mystique.

I’m interested in pricing development for something similar that expands on the concept of escape rooms in a decentralized platform.

Using “The Room” as an example... a free to play demo/walkthrough introduces the player. The first chapter is pay to play but the key to the next chapter is hidden within. One can pay to advance or collect the key.

Additionally, of course there should be boss fights added and found loot has cash, as well as, in game value.

At higher levels item minting, like Splinterlands is working on can become available. Entry/upgrade fees are sent to a farm to power loot drops.

This is just a shower thought so please forgive the abrupt ending. 😊