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Hades - gameplay (PC HD)

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@thranax
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https://www.youtube.com/watch?v=fTqSlI2VJPM

I love the sense of progression Hades conveys. This is divided into two aspects: the development of the character and your experience as a player within a tactical approach when facing each dungeon. In Hades there are no shortcuts as can occur in other roguelites, and the feeling of repetition or of being able to fall into monotony or satiety is a danger for games that make this decision. However, Hades knows how to do things very well in this regard.

BATTLE TO ESCAPE HELL

The concept of Hades is quite known compared to what is fashionable today, that is, I have come across an action game, where the action-packed roguelite concept is carried out to the letter, and in which a Really well-designed randomly generated dungeon system, accompanied by a fast, frenetic, and rhythmic way of playing.

And is that Hades is a game that is not so surprising for what it presents, but for how well executed and polished everything is. In this, a lot of care and affection have been put into each one of the actions and options that the game gives you, which also includes an exquisite work in terms of handling and control of the character, being very precise and reacting to perfection with respect to each action that we force him to do, thereby managing to flow through the dungeons among many enemies and different objects and projectiles that will make life much more deadly than the account.

So deadly, that it will be one of the most to follow points of the game. Since as I said at the beginning of this section, the concept of death and character evolution is deeply rooted in the gameplay. Directly influencing our full potential at a basic and skills level. So go preparing your mettle to withstand a high difficulty, but not looking especially cruel when it comes to punishing death, since we will always have new implementations that help us in each new restart, and a very well adjusted evolution system, which achieves that we hardly even block ourselves.

As I already told you, there is nothing that makes this Hades special as far as playable news is concerned, but it must also be said that it perfects the perfect. And it is that, from its control, which allows you to give various types of blows, use magic or remote weapons, or a great dodge system, to the implementation of different and very well carried weapons, the game is enjoyed and enjoyed. every second that we have it in our hands. Everything flows, everything moves with an astonishing smoothness, and the way of reacting both of our character and of the varied and funny enemies manages to make the Hades experience a universe that is enjoyed and enjoyed like few others in this genre.

The game has given me a fair amount of playable hours. Always wanting to return to it, and enjoy one more game, and another... and another... Without a doubt the addiction is assured, since it manages to transmit feelings of constant evolution, of a variety of situations thanks to how interesting it is to explore the scenarios, of an implementation and armament variety of the most complete, and of us less constant danger, by the already named and well-developed enemies that force you to maintain a constant tension throughout the game, since our mistakes are paid dearly.

The story stands out not only for how well it is narrated, and for the interesting universe it has created around our character. But because all this is accompanied by interesting dialogues, conversations full of narrative potential, and in general, a plot experience that, without being one of the best in the study, if it is true that it has a very interesting concept, a very consistent universe, and some characters full of charisma and abilities to transmit how the study knows how to do it since its inception.

By the way, for those who do not know, history takes us to Mount Olympus, where mythology, our wandering through the hells, and meeting each of the characters of said mythology make this Hades a more than interesting story fans of these classic Greek tales will love even more.

What I think of the game after playing

Hades is one of the best roguelikes that have been made in these years. And it is that Supergiant Games has been able to perfect, polish, and give a great look, to one of the most important playable concepts of recent times, which is not easy.

*A beautiful game that flows, controls and moves in a wonderful way, which does not let you go from the first second that we put ourselves under its influence of hell.

*Supergiant Games has done it again, and presents us with a new work of art with the hallmark of the house, and that confirms them as one of the most important and best valued indie development teams by all players, and I hope by many More years.