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DCity's Recent New Player Surge & Review of DCity's Trading Card Market

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@cryptoknight12
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      Many Hive users are hearing about Hive's newest and fastest growing game DCity! If your an existing player of dCity, than more than likely you've experienced the market for trading your cards; however, if you've never played dCity, than at the very least I would encourage you to review the daily trading volume of SIM, dCity's native token, on Hive-Engine, the odds of rolling for dCity cards available for purchase i.e. 1st and 2nd edition card sets, and then how much the cards are selling for on dCity's discord server bot.

Source: dCity Official Discord

New & potential dCity players looking to understand the game are encouraged to join the Official DCity Discord Server, because that's where a lot of the is. Many of the players with large cities are active on discord and offers anyone the opportunity to negotiate cards they are looking to trade, buy in bulk, you name it!

In my opinion and from my own experience, interacting in discord is not only useful and rewarding for your dCity experience, but it can open up paths to enhance your Hive network too!

Now, let's do a more in depth review of some of the fun dCity players are experiencing trading their cards and why players continue to use their sim to buy new cards to strengthen their city and yield more SIM income!

Source: Hive-Engine

      Since about a week ago, SIM has experience a bull run with the launch of the 2nd Edition cards. I previously made a post about the 2nd edition cards, but this has been the key driver in SIM seeing a daily trading volume of $600 USD + over the past week.

The recent SIM bull run also helped to ignite reassurance in existing players since many players, especially new players, are skeptical of dCity's card / gaming model at first glance.

For those interested in seeing more detail of the stats from the SIM bull run, @dalz made an excellent post here

      To most, there is no question that the implementation of the 2nd edition building cards led to SIM's price rise. This was due to existing players using their daily SIM income towards purchasing new 2nd edition cards to avoid putting 'new' money into the game, and due to this there is less SIM being made available for the non-SIM holders to buy cheap!

Economics 101: More demand + Less Supply = Price Increase

Here is a review of the 2nd edition cards that came out about a week ago and roughly what their current market trading value is in SIM and HIVE equivalent...

As you can see, the card values are still holding pretty well. Obviously if you were looking at the market the 1st day of the 2nd edition cards being available you don't see those prices and I honestly don't think we ever will. However, we are seeing some stabilization in the cards holding their value.

At this point in the game, much of the value of the new 2nd edition cards appears speculative on the tech cards your education earns you the chance of receiving randomly once per day. So far, many of the first printed tech cards have been seeing sellers nice rewards that are anywhere from 7500-20,000 SIM. The greatest thing about the tech cards, is that you didn't have to pay any HIVE to receive them and are essentially icing on the cake for players who have more of an active selling strategy.

      DCity's 1st edition cards haven't been forgotten about, while they have not been the focus for new buyers, they have still held their value since most of the first edition cards focus more heavily on attributes that are arguably more valuable long term. Again, considering pricing is fairly speculative, even on 1st editions, many 1st editions cards have seen appreciation in their trading SIM price previous to the launch of 2nd edition cards, this is especially the case for Police Stations & Garbage Dumps.

As you can see, these prices are what's been selling up until today. Previously Garbage Dumps were selling for around 1,500-1,600 SIM and most recent sales have stabilized around 2,000-2,500 SIM.


      There is still an ever growing base of new dCity players and because of this, I believe many cards will retain their value for the coming weeks if not until the 1st edition cards stop being printed. Right now, the current expectation for the players is that 1st edition cards will no longer be available to purchase through the game in about 2 1/2 months.

Since the key strategy behind the game is long term passive income, many players speculate that the high income earning cards of the 1st edition cards will significantly appreciation in value from the prices seen trading today, since the main goal for players to achieve is the highest income.

In conclusion, at current prices holding cards or purchasing cards now on the market appear safe, especially if your in the game for the long run.