My SPLINTERLANDS State of Affairs(78): What it Takes to Animate a Monster...
Greeting Splinterlands Lovers
The one thing I always say about the Splinterlands, there is something for everyone. So last week I decided to explore the animation aspect of Splinterlands and I was amazed to find out the joy it brought me. Imagine the sense of achievement and satisfaction you would feel by complementing the monster you admire/adore with lively thing it has been missing.
This week I choose PHANTASM and decided to make it even more hideous and scary. Here is how it turns out yo be:
Scary and hideous right as the lore tells us. It is always important to read and understand the monster's lore before bringing it alive. To animate a thing requires artist to have a knowledge about that origin, habitat and character of the thing he/she is animating. So being a Splinterlands player and carefully studying the lore can really help you to make your mind about animating a monsters.
Here is my previous animation of Fire Elemental:
Daily Report:
Here is a summery of my daily splinterlands proceeding:
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Currently standing in Champion-III league at 4104 rank.
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Completed my daily quest with water splinter.
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Daily quest loot chests were dry.
Guild Status:
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I am a proud member of Neoxian guild.
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Our Neoxian Guild is maxed and we stand at 3rd rank.
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We are getting 15% dec guild bonus for every win and 08% shop discount and are 37 scrolls short of upgrading our quest lodge to max.