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@luca-legend
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With additional SIM holding rewards non players will also hold SIM. This is already happening with the Index token. I for one welcome the idea that holding SIM is interesting even for non players when rewards are interesting enough to do so.

Concerning the reward pool: If it was up to me i would leave things as they are, only i would choose for a lower payout % of 0.75% when we pass 350k. I think zero income cities follow a solid strategy amd bring both interesting battles and help in keeping value for otherwise non desirable card types. I am merely responding to comments from several players who feel there is an element of cheating when it comes to zero income cities. This is the reason lux tax was introduced in the frst place. So to make it crystal clear: The ranking system works fine as it is as far as i am concerned.

I find it funny that you say i try to find creative ways to break the balance. The balance is all i am concerned about, but with a growing SIM economy certain changes from time to time are needed to maintain it. IT seems to me you confuse balance with Status Quo. In the past i have lobbied hard to get the daily payout percentage lowered from 1.5% tp 1%. The fact that we have a 280k plus reward pool now is due to this lower percentage.

Now i feel the time has come to focus on creating additional rewards for SIM holding. That won't break the balance, it will enforce it.

Memento Audere Semper: Remember to never be afraid to act.

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